Energy Based Objects  2.01
Public Attributes | Protected Member Functions
CreateAndParentOnCreateLineRenderer Class Reference

Create(optional) a GameObject and parent it to a LineRenderer that was created with OnWeaponRaycastSpawn More...

Inheritance diagram for CreateAndParentOnCreateLineRenderer:
OnCreateLineRendererBase

List of all members.

Public Attributes

GameObject gameObjectToParent
 GameObject that will be parented to the LineRenderer GameObject.
bool instantiate = true
 Should gameObjectToParent be instantiated before parenting? This should be true if it is a prefab.

Protected Member Functions

override void GetLineRenderer (LineRenderer lineRenderer)
 Override this function in your class.

Detailed Description

Create(optional) a GameObject and parent it to a LineRenderer that was created with OnWeaponRaycastSpawn


Member Function Documentation

override void GetLineRenderer ( LineRenderer  lineRenderer) [protected, virtual]

Override this function in your class.

Reimplemented from OnCreateLineRendererBase.


Member Data Documentation

GameObject gameObjectToParent

GameObject that will be parented to the LineRenderer GameObject.

bool instantiate = true

Should gameObjectToParent be instantiated before parenting? This should be true if it is a prefab.

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