Energy Based Objects
2.01
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Create(optional) a GameObject and parent it to a LineRenderer that was created with OnWeaponRaycastSpawn More...
Public Attributes | |
GameObject | gameObjectToParent |
GameObject that will be parented to the LineRenderer GameObject. | |
bool | instantiate = true |
Should gameObjectToParent be instantiated before parenting? This should be true if it is a prefab. | |
Protected Member Functions | |
override void | GetLineRenderer (LineRenderer lineRenderer) |
Override this function in your class. |
Create(optional) a GameObject and parent it to a LineRenderer that was created with OnWeaponRaycastSpawn
override void GetLineRenderer | ( | LineRenderer | lineRenderer | ) | [protected, virtual] |
Override this function in your class.
Reimplemented from OnCreateLineRendererBase.
GameObject gameObjectToParent |
GameObject that will be parented to the LineRenderer GameObject.
bool instantiate = true |
Should gameObjectToParent be instantiated before parenting? This should be true if it is a prefab.