Yearly Archives: 2014


Bawl Physics – Progress Update on the next mini-level

Bawl Physics 2 WebplayerNew Level 2 - MetroidlikeProgress update: I’m working a metroid inspired mini-level. What’s in it? A small area surrounded by a rock wall, a giant pillar with rotating magnetic sections, a sort of 2D mini-mini-level (the giant wall behind the pillar) and a tiny room inside of this mini-level (to the right) that I’m still deciding what to do with.


Bawl Physics – Try out the 2.0 update as I develop it!

A few more things have been added!
New Webplayer – Bawl Physics 2

New Level 1

  • Working on a completely new level. I plan to have 3 themed mini-levels in it, the first one being sonic and the second is spiderman. I’ll be working on the spiderman mini-level soon and the third one I’ll reveal later.
  • Camera Alpha Clipping – The ball will become transparent as the camera comes closer to the ball. It also has the option to swap shaders when clipped/not-clipped.
  • Added reflection to the shader to make the ball look fancy-like.
  • The ball changes color. For now it changes color based on rolling speed and when the magnet ability is enabled.
  • The swing ability has a few more options, one of which can either shorten or lengthen the rope overtime (either additive or based on a multiplier of the rope length).
  • A few more things that I don’t remember because I haven’t been keeping a list… *smacks self*

Note: This is not yet available on the store but it WILL be once I am finished!