Public Member Functions |
void | FourTapCone (RenderTexture source, RenderTexture dest, int iteration) |
void | BlitGlow (RenderTexture source, RenderTexture dest) |
Public Attributes |
float | glowIntensity = 1.5f |
| The brightness of the glow. Values larger than one give extra "boost".
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int | blurIterations = 3 |
| Blur iterations - larger number means more blur.
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float | blurSpread = 0.7f |
Color | glowTint = new Color(1,1,1,0) |
| Tint glow with this color. Alpha adds additional glow everywhere.
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Shader | compositeShader |
Shader | blurShader |
Shader | downsampleShader |
Protected Member Functions |
void | OnDisable () |
void | Start () |
Properties |
Material | compositeMaterial [get] |
Material | blurMaterial [get] |
Material | downsampleMaterial [get] |