Energy Based Objects
2.01
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Public Attributes | |
bool | monochrome = true |
float | grainIntensityMin = 0.1f |
float | grainIntensityMax = 0.2f |
float | grainSize = 2.0f |
The size of the noise grains (1 = one pixel). | |
float | scratchIntensityMin = 0.05f |
float | scratchIntensityMax = 0.25f |
float | scratchFPS = 10.0f |
Scratches jump to another locations at this times per second. | |
float | scratchJitter = 0.01f |
While scratches are in the same location, they jitter a bit. | |
Texture | grainTexture |
Texture | scratchTexture |
Shader | shaderRGB |
Shader | shaderYUV |
Protected Member Functions | |
void | Start () |
void | OnDisable () |
Properties | |
Material | material [get] |
bool monochrome = true |
Monochrome noise just adds grain. Non-monochrome noise more resembles VCR as it adds noise in YUV color space, thus introducing magenta/green colors.