Energy Based Objects
2.01
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checkChildrenEnergy | EnergyUser | |
CheckEnergy() | EnergyUser | |
checkSelfEnergy | EnergyUser | |
ConnectComponentEvent(Component component) (defined in EnergyUser) | EnergyUser | |
ConnectShootingPoint(ObjectShootingPoint point) (defined in EnergyUser) | EnergyUser | |
DisconnectComponentEvent(Component component) (defined in EnergyUser) | EnergyUser | |
DisconnectShootingPoint(ObjectShootingPoint point) (defined in EnergyUser) | EnergyUser | |
energyContainer | EnergyUser | |
GetEnergy() | EnergyUser | |
GetNonEmptyEnergy() | EnergyUser | |
multiplyDeltaTime | EnergyUser | |
useAmount | EnergyUser | |
UseEnergy() | EnergyUser |