Energy Based Objects
2.01
|
Classes | |
class | EnergyCubeController |
class | Energy |
Holds energy and automatically regains/drains energy overtime. More... | |
class | EnergyUser |
Use up Energy when a ObjectShootingPoint is shot. More... | |
class | ObjectPusher |
Pushes Rigidbodies and Bullets. More... | |
class | ObjectRaycastTurret |
Fires multiple raycasts. More... | |
class | ObjectShootAudio |
Plays audio when an ObjectShootingPoint is either shot or loaded. More... | |
class | ObjectShootingPoint |
The base script from which objects can shoot from. More... | |
class | ObjectSpawnerPusher |
Spawns projectiles then pushes them. More... | |
class | ObjectWeaponHeat |
Stops an ObjectShootingPoint from shooting if the weapon becomes hot. Connects to all child ObjectShootingPoints. More... | |
class | AddLightOnCreateLineRenderer |
Add light to a LineRenderer that was created with OnWeaponRaycastSpawn More... | |
class | CreateAndParentOnCreateLineRenderer |
Create(optional) a GameObject and parent it to a LineRenderer that was created with OnWeaponRaycastSpawn More... | |
class | OnCreateLineRendererBase |
The base class that that you can extend to create scripts that grab and modify the LineRenderer returned in the event from OnWeaponRaycastSpawn.OnCreateLineRenderer. More... | |
class | OnWeaponRaycastSpawn |
Receives the raycast info from the ObjectRaycastTurret and instantiates LineRenderers accordingly. More... | |
class | CameraGroup |
The camera that will be used by a weapon in the WeaponReel scene. More... | |
class | WeaponInfo |
Shortened and technical versions of the information about the weapon. More... | |
class | WeaponReelPointer |
Points the weapon wherever the mouse cursor hits with a Raycast. More... | |
class | WeaponReelShooter |
Controls GameObjects with the Weapon tag. Weapons parented to this object will be shot from this component. This component will also control which Camera is active. More... | |
class | GravityGunAudioVisual |
Controls the audio and area-of-effect transform of the Gravity Gun. Also controls shooting. More... | |
class | GravityGunController |
Handles setting the projectiles, changing the illumation material for the Gravity Gun. More... | |
class | MachineGunHeatHUD |
A HUD for the GTB Machine Gun to show the ObjectWeaponHeat stats. More... | |
class | RocketController |
Controls the Rocket projectile. More... | |
class | TurretController |
Controls the Multi-Missile Turret. More... |