Public Types |
enum | ButtonPressType { Hold,
Tap,
Release
} |
enum | SendMessageType { SendMessage,
SendMessageUpwards,
BroadcastMessage
} |
Public Attributes |
string | axisName = "Fire1" |
string | messageToSend = "" |
GameObject | objectToSendTo |
ButtonPressType | buttonPressType = ButtonPressType.Hold |
SendMessageType | messageType = SendMessageType.SendMessage |