PoolGen
1.0
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This is the complete list of members for PoolManager, including all inherited members.
ContainsPrefabID(int id) | PoolManager | |
DespawnAll() | PoolManager | |
DespawnAll(int prefabIndex) | PoolManager | |
GetObjectPool(int prefabID) | PoolManager | |
GetPool(string poolName, int poolIndex=0) | PoolManager | static |
GetPoolCount() | PoolManager | static |
GetPoolCount(string poolName) | PoolManager | static |
GetPooledObjects() | PoolManager | |
GetPooledObjects(int prefabIndex) | PoolManager | |
GetPoolIndex(PoolManager pool) | PoolManager | static |
GetPoolList(string poolName, bool createIfNotFound=true) | PoolManager | static |
GetPools() | PoolManager | static |
GetSpawnedObjectCount(params int[] prefabIndices) | PoolManager | |
GetTotalPrefabWeight(bool includeInactive=false) | PoolManager | |
GetTotalPrefabWeight(params int[] prefabIndices) | PoolManager | |
GetWeightedPrefab(bool includeInactive=false) | PoolManager | |
GetWeightedPrefab(float value, bool includeInactive=false) | PoolManager | |
GetWeightedPrefab(float value, bool includeInactive, params int[] prefabIndices) | PoolManager | |
GetWeightedPrefabIndex(bool includeInactive=false) | PoolManager | |
GetWeightedPrefabIndex(float value, bool includeInactive=false) | PoolManager | |
GetWeightedPrefabIndex(bool includeInactive, params int[] prefabIndices) | PoolManager | |
GetWeightedPrefabIndex(float value, bool includeInactive, params int[] prefabIndices) | PoolManager | |
HideSpawnedObjects | PoolManager | |
IndexFromPrefabID(int id) | PoolManager | |
IndexFromPrefabName(string name) | PoolManager | |
InitializePool(int prefabIndex, bool forceIfInactive=true) | PoolManager | |
InitializePools() | PoolManager | |
InitializePools(PoolInitializationType autoPoolType) | PoolManager | |
IsObjectContainerInitialized(int prefabID) | PoolManager | |
ObjectContainers | PoolManager | |
OnDespawn | PoolManager | |
OnPool | PoolManager | |
OnSpawn | PoolManager | |
Pool() | PoolManager | |
Pool(int prefabIndex) | PoolManager | |
PooledObjectsCount | PoolManager | |
PoolGenPrefabs | PoolManager | |
PoolInitializationType enum name | PoolManager | |
PoolName | PoolManager | |
PrefabCount | PoolManager | |
Spawn() | PoolManager | |
Spawn(int prefabIndex) | PoolManager | |
Spawn(Vector3 position, Quaternion rotation) | PoolManager | |
Spawn(int prefabIndex, Vector3 position, Quaternion rotation) | PoolManager | |
Spawn(string poolName, int poolIndex=0) | PoolManager | static |
Spawn(string poolName, int prefabIndex, int poolIndex=0) | PoolManager | static |
Spawn(string poolName, Vector3 position, Quaternion rotation, int poolIndex=0) | PoolManager | static |
Spawn(string poolName, int prefabIndex, Vector3 position, Quaternion rotation, int poolIndex=0) | PoolManager | static |
Spawn(PoolManager pool) | PoolManager | static |
Spawn(PoolManager pool, int prefabIndex) | PoolManager | static |
Spawn(PoolManager pool, Vector3 position, Quaternion rotation) | PoolManager | static |
Spawn(PoolManager pool, int prefabIndex, Vector3 position, Quaternion rotation) | PoolManager | static |
SpawnAll() | PoolManager | |
SpawnAll(string poolName) | PoolManager | static |
SpawnByName(string name) | PoolManager | |
SpawnedObjectsCount | PoolManager | |
WeightedSpawn(Vector3 position, Quaternion rotation, params int[] prefabIndices) | PoolManager |