PoolGen
1.0
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a
b
c
d
g
h
i
m
o
p
r
s
t
v
w
Here is a list of all documented class members with links to the class documentation for each member:
- a -
Active :
PoolPrefab
Awake :
PoolManager
- b -
BecomeUser() :
PoolUser
- c -
CanExpand :
PoolPrefab
CapacityLeft :
ObjectPool
ClearAll() :
ObjectPool
ContainsPrefabID() :
PoolManager
- d -
Despawn() :
ObjectPool
,
PoolUser
DespawnAll() :
ObjectPool
,
PoolManager
- g -
GenerateUniqueID() :
PoolPrefab
GetObjectPool() :
PoolManager
GetPool() :
PoolManager
GetPoolCount() :
PoolManager
GetPooledObjects() :
PoolManager
GetPoolIndex() :
PoolManager
GetPoolList() :
PoolManager
GetPools() :
PoolManager
GetSpawnedObjectCount() :
PoolManager
GetTotalPrefabWeight() :
PoolManager
GetWeightedPrefab() :
PoolManager
GetWeightedPrefabIndex() :
PoolManager
- h -
HideSpawnedObjects :
PoolManager
hitPower :
NetworkedProjectileTest
,
ProjectileTest
- i -
ID :
PoolPrefab
IndexFromPrefabID() :
PoolManager
IndexFromPrefabName() :
PoolManager
InitializationType :
PoolPrefab
Initialize() :
ObjectPool
InitializePool() :
PoolManager
InitializePools() :
PoolManager
InPool :
PoolUser
Instantiate() :
ObjectPool
IsNetworked :
ObjectPool
,
PoolPrefab
IsObjectContainerInitialized() :
PoolManager
IsPoolFull :
ObjectPool
IsPoolOverflowing :
ObjectPool
IsPrefabSet :
PoolPrefab
- m -
Manual :
PoolManager
MoveToSpawnpoint() :
SpawnpointGroup
- o -
ObjectContainers :
PoolManager
OnDespawn :
PoolManager
,
PoolUser
OnPool :
PoolManager
,
PoolUser
OnSpawn :
PoolManager
,
PoolUser
- p -
Pool() :
ObjectPool
,
PoolManager
pool_MouseButtonRight :
PoolTest
PoolCount() :
ObjectPool
PooledObjects :
ObjectPool
PooledObjectsCount :
PoolManager
PoolGenPrefabs :
PoolManager
PoolInitializationType :
PoolManager
PoolInstantiate() :
ResetRigidbody
PoolManagerComponent :
ObjectPool
PoolName :
PoolManager
poolNameMouseButtonLeft :
PoolTest
PoolPrefab :
ObjectPool
PoolSize :
PoolPrefab
Prefab :
PoolPrefab
,
PoolUser
PrefabCount :
PoolManager
PrefabID :
ObjectPool
PrefabIndex :
ObjectPool
,
PoolUser
- r -
RandomRotation :
SpawnpointGroup
ResetVelocities() :
ResetRigidbody
ReuseSpawned :
PoolPrefab
- s -
shootDelayLeft :
PoolTest
shootDelayRight :
PoolTest
Spawn() :
ObjectPool
,
PoolManager
SpawnAll() :
PoolManager
SpawnByName() :
PoolManager
spawnCount :
PoolTest
SpawnedObjects :
ObjectPool
SpawnedObjectsCount :
PoolManager
SpawnHere() :
PoolUser
Spawnpoints :
SpawnpointGroup
Start :
PoolManager
StartTimedDespawn() :
PoolUser
StopTimedDespawn() :
PoolUser
- t -
TimedDespawn() :
PoolPrefab
TimeToDespawn :
PoolPrefab
TotalCount :
ObjectPool
- v -
velocity :
NetworkedProjectileTest
,
ProjectileTest
- w -
Weight :
PoolPrefab
WeightedSpawn() :
PoolManager
Generated on Sun Apr 23 2017 09:11:12 for PoolGen by
1.8.6