Unity Asset Store


Bawl Physics 2 – Ability Progress

It’s been fairly slow on the progression side as there hasn’t been much chance to code but I managed to find some time recently. I finally got the previously named Explode ability back into Bawl Physics 2 via the name, Field. The Grapple ability now has an example for how to use it with Grapple Points rather than using raycasting to grapple to anything. Grapple Points are located near the top of every metal tree in the level. Check the controls at the bottom of the webplayer page.

Bawl Physics 2 Webplayer


Bawl Physics – Progress Update on the next mini-level

Bawl Physics 2 WebplayerNew Level 2 - MetroidlikeProgress update: I’m working a metroid inspired mini-level. What’s in it? A small area surrounded by a rock wall, a giant pillar with rotating magnetic sections, a sort of 2D mini-mini-level (the giant wall behind the pillar) and a tiny room inside of this mini-level (to the right) that I’m still deciding what to do with.